4/2/2024 0 Comments Dayz launcher arma 3This offloads some processing from the main thread, however it adds some overhead at the same time. This will override auto detection (which use 3 for dualcore and 7 for quadcore).Īll file operations go through a dedicated thread. It might be also possible to set the affinity in the OS before you launch the process, that would work as well.Ĭhange to a number 0,1,3,5,7. The best way to simulate dual core on quad core is to use -cpuCount=2 when you run the game and then change the affinity to 2 cores to make sure additional cores can never be used when some over-scheduling happens. This will override auto detection (which equate to native cores). It slows down rendering but may resolve visual glitches.Ĭhange to a number less or equal than numbers of available cores. Setting lower than 1 GB is not recommended.Default size was either maxMemory - 448 MB or if you had more than 2 GB of memory available to Arma 3, it would be limited to max 2048 MB.If the cache is full, the oldest file is thrown out). The value is ignored (under DX11) if engine properly detected VRAM size, minus 20% reserve with ceiling limit 300MB max.Ģ.14 Sets the default filecache size (when files are loaded from disk, they are cached in RAM. Minimum value is 128 MiB (anything lower falls back to 128). In general, it makes sense not using this parameter at all and only resort to it in case you experience issues with memory.ĭefines Video Memory allocation limit to number (in megabytes). It says that the game will do everything in its power to not cross this limit. Note that setting maxMem to 2000 does not mean that the game will never allocate more then 2000 MiB. The file cache is always excluded from the virtual address limit, see our developers blog. Without the -maxMem parameter the engine attempts to set this parameter internaly to a reasonable value often defaulting to max values as described above. 64-bit Windows + 64-bit game: (physical memory * 4) / 5.The maximum is influenced by your operating system (any value over the maximum will be reverted to this value): Until Arma 3 v2.14 there was a bug on the Linux server binary where it parses the maxMem value as a signed integer, therefore making 4096 interpreted as a negative value noSplash is a startup option that allows you to bypass the splash screens on startup of Arma 3. Sets the default Y Position of the Window. Sets the default X Position of the Window. Screen resolution / window size are set in arma3.cfg. Displays Arma 3 windowed instead of full screen.
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